Works
Selected works
Selected works across media art, immersive theatre, AI-assisted creation, public art-tech projects, and spatial storytelling.

Tongjeyoung: Light of Peace
2025A ₩2B national heritage site transformed into a nine-zone digital theme park — one narrative of 'Peace and Return' told through holograms, facades, and light.

The Healing Garden of Gods 신들의 치유 정원
2026'You become a butterfly' — a six-zone immersive healing garden that drew 140,000+ visitors in its first month, the most-visited pavilion of the expo.

Infinity Forest
2026 (Upcoming)An immersive night walk through a Gangneung pine forest, reinterpreting local myth through light — guided by the narrative of 'The Five Moons.'

Osam's Hideout 오삼아지트
2025–2026A mischievous bear's secret hideout as a walkable children's museum — visitors wield a 'honey wand' to wake lights, hush guards, and uncover stolen treasures.

If You Listen: RESONANCE BEYOND
2024A multi-agent sound installation giving voice to non-human entities — stones, trees, birds — whose AI-generated monologues weave into a collective polyphony.

BENEATH SEOUL
2025The other side of Seoul — public mental health data rendered as stars and teardrops beneath the city's glossy skyline.

A Midsummer Night's Dream
2024Shakespeare's classic re-imagined as a 'Dream Corporation' — a futuristic factory where subconsciousness is manufactured and magic is a system glitch.

AI AS CO-CREATOR
2025–2026An in-house course on Generative AI as a visual creative partner, designed and taught across two sessions — workflow as artistic method for working professionals.
SEEDME
2024An award-winning location-based XR platform concept: memories planted as 'seeds' at GPS coordinates, growing through social interaction into shared 3D worlds.

Once Upon A Time
2023A participatory physical theatre piece drawn from Korean folklore, toured internationally — winner of the WTEA Best Stage Performance Award.
Miss Korea — Youngbin
2024–2025Narrative design through music: semi-final and final stages for KBS's The Ddanddara — a perfect 100-point score from J.Y. Park.
Key Visuals
AI concept visual development
AI-generated key visuals and world concepts developed for exhibition pitches and venue proposals at Dotmill — where a single image must carry an entire world.

00-SCOPE
Concept key visualBio-data spatial exhibition proposal for a world-renowned K-pop artist — the inner universe as a starfield gallery. 30+ key visuals across 8 zones.

L'Aquarium 엘쿠아리움
Concept key visualMedia aquarium concept — luminous sea creatures inhabiting architectural spaces, from elevators to facades.

AstraCore 아스트라코어
IR visualsIR material visuals for Dotmill's spherical display-based immersive spatial platform, officially launching in 2026 — a repeatable venue format for large-scale projects.
Press coverage ↗
Joseon Magic School 조선마법학교
Concept key visualKorean-fantasy immersive experience concept — a Joseon-era school of magic where visitors cast spells with brush wands over a giant living spellbook.
Archive
Further works
Earlier productions, experiments, and roles that built the practice — from 360-degree staging to media facades and digital stages.
- 2021
At Night, I Go To Universe
Director & Composer360-degree 'island stage' with the audience seated at the center — a physical prototype of VR spatial viewing; scenography of recycled trash lit into constellations.
- 2024
To Cast Upon The Stars
Lead Producer & Experience DesignerTransformed the theatre lobby into a cosmic 'dock' — immersive onboarding from ticket to captain's log; all 8 shows sold out in one minute.
- 2023
2 INFINITY N BEYOND
Planner / Experience DesignerTheme park-style roaming immersive theatre across a university building — audience flow and crisis systems for 60 simultaneous participants.
- 2022
What Are You Afraid Of
Team Leader, Director & AnimatorProjection-mapped media facade on the Seongnam Media Center — the emotion of fear deconstructed into a time-based spatial narrative.
- 2021
Box Boy
Director & ComposerA theatrical fable on what makes a 'real' home — audiences seated on boxes as inhabitants of the work's world.
- 2020–2022
REPRISE
Head of Video Team & Music Video DirectorBuilt a musical theatre YouTube channel from the ground up — 30+ contents, 4 directed music videos, 100,000+ cumulative views.
- 2022
The Dead Man's Cellphone
Line Producer & Content/Marketing LeadFull-stack production marketing — where the philosophy began that a performance is a total experience designed from first contact.
- 2022
15-Minutes Intermission
PlaywrightDoosan Art Center.
- 2020–2024
Video Team, CAU Theatre Dept.
Department Head, Technical Operator & ArchivistFour years of projection mapping, live broadcast, and archiving for mainstage productions — the technical foundation of the practice.