Research

From spectatorship to participation

Researching the transformation of spectatorship into participation through AI-mediated dramaturgy and spatial systems. Current research explores AI-mediated dramaturgy, audience participation, and spatial systems for immersive worlds.

Director-as-Architect

A director who does not simply stage a scene, but designs the invisible architecture of gaze, rhythm, movement, atmosphere, and participation. This proposition reframes directing as world-construction: dramaturgy becomes a spatial system that audiences inhabit rather than watch.

Anchored in: A Midsummer Night's Dream, Tongjeyoung: Light of Peace

Audience as Participant

My work begins with an invitation into a world. Rather than positioning audiences as passive observers, I design environments of all-encompassing immersion where they enter, move through, and participate in a constructed world — investigating how technology transforms spectatorship into participation.

Anchored in: Tongjeyoung: Light of Peace, If You Listen: RESONANCE BEYOND

AI as Co-Creator

Positioning AI not as a rendering tool but as a dramaturgical partner — a collaborator whose attention, memory, and generation become part of the work's architecture. This thread spans artistic experiments, production workflows, and professional education.

Anchored in: If You Listen: RESONANCE BEYOND, AI AS CO-CREATOR workshop

Spatial Dramaturgy

Translating theatrical structure — acts, thresholds, rhythm, reveals — into physical and data-driven space. Cities, heritage sites, forests, and platforms are read as layered narrative systems that can be composed like productions.

Anchored in: BENEATH SEOUL, Infinity Forest, SEEDME

Research & Development

  • 2023

    Ready To Play — Interdisciplinary Immersive Research Community

    Founder, Team Leader & Lead Researcher (Chung-Ang University ALCP). Investigated how technology influences audience participation and emotional immersion, prototyping <Deus Ex Machina> — a metaverse game-theatre where audience interactions trigger NPC narratives, dissolving the boundary between player and actor. Winner, Grand Prize (Best Community).

  • 2023

    Research on Korean Theatre Education: The Status Quo and Publicity of Applied Theatre

    Student Researcher, ATEC Conference Report (Supervisor: Prof. Lee Yu Kyung). Conducted qualitative field interviews and surveys analyzing therapeutic, educational, and social-participation theatre in Korea. Presented at the 2023 ATEC International Conference — the theoretical foundation grounding my technological practice in human-centric, participatory methodologies.

  • 2024

    If You Listen: RESONANCE BEYOND — Artist Talk, ART DIFFUSION

    Process presentation at the ART DIFFUSION International Conference (prequel of TAP): AI-human collaboration, post-humanism, and polyphonic sound as speculative design.

Programs

ARKO APE CAMP 2025 · 2026

Selected artist and participant in APE CAMP (Arts Council Korea) in 2025 and 2026 — research and idea pitching at a global camp alongside engineers, artists, and producers from various countries.

All writing & talks →